{"schema_version":"1.0","updated_at":"2026-04-17","name":"Playable Future","description":"Playable Future is a senior product and engineering partner for high-stakes builds in generative AI, wearable AI, interactive entertainment, and immersive systems. Work delivered inside Meta, Amazon, and IBM.","url":"https://playablefuture.com","logo":"https://playablefuture.com/favicon/ms-icon-310x310.png","contact_email":"hello@playablefuture.com","provider":{"organization":"Playable Future","url":"https://playablefuture.com"},"positioning":{"engagement_type":"long-form partnerships","inquiry":"by referral and direct inquiry","tagline":"For the ones who can't afford to get it wrong."},"selected_clients":["Meta","Amazon","IBM"],"selected_work":[{"client":"Meta","description":"Built LLM-powered creation tools used daily inside Meta and contributed to wearable AI work around Ray-Ban Meta display glasses."},{"client":"Amazon","description":"Built interactive worlds for 5 Amazon Originals, reaching 1B+ users across 30+ countries and 10 writing systems."},{"client":"IBM","description":"Brought Watson to CES with live AI installations on IBM's biggest stage."}],"capabilities":["generative-ai","large-language-models","wearable-ai","augmented-reality","interactive-entertainment","immersive-3d","spatial-computing","live-installations","full-stack-engineering","technical-art"],"faq":[{"question":"What kinds of teams does Playable Future work with?","answer":"Category leaders and well-funded teams tackling a high-stakes build where timelines matter and failure is expensive."},{"question":"What does Playable Future build?","answer":"Generative AI products, wearable AI experiences, immersive systems, and custom interactive software."},{"question":"How do inquiries work?","answer":"Work begins through referral and direct inquiry. Every serious inquiry receives a response within one business day."}],"impact":{"users_reached":"1B+","countries":"30+","products_launched":"10+","years_in_production":"9+"},"founded":"2017","location":"United States","content_urls":{"homepage":"https://playablefuture.com/","llms_txt":"https://playablefuture.com/llms.txt","llms_full_txt":"https://playablefuture.com/llms-full.txt","sitemap":"https://playablefuture.com/sitemap.xml"},"mcp":{"discovery":"https://playablefuture.com/.well-known/mcp.json","endpoint":"https://playablefuture.com/mcp","transport":"http","protocol_version":"2025-11-05"},"insights":[{"title":"The Production Gap: Why Enterprise AI Projects Don't Ship","url":"https://playablefuture.com/insights/","published":"2026-05-09"},{"title":"What Wearable AI Gets Wrong Before the First Line of Code","url":"https://playablefuture.com/insights/wearable-ai-hardware-software-gap/","published":"2026-05-09"},{"title":"Why Interactive Entertainment Systems Break at Scale","url":"https://playablefuture.com/insights/interactive-entertainment-at-scale/","published":"2026-05-09"}]}